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Name

Description

Provisional Asset Name

Provisional In-Game?

Finalized Asset Name

Player Attack 1

The sound made when the player successfully lands an attack

Cast 09

  •  

Player Attack 2

The sound made when the player successfully lands an attack

Cast 10

  •  

Player Attack 3

The sound made when the player successfully lands an attack

Cast 11

  •  

Player Attack
Unsuccessful

The sound made when the player is unsuccessful in attacking

quick transition (1)

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Enemy Attack Successful

The sound made when the player is hit by an enemy attack that doesn’t stun.

Future Sounds (10)

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Stunned

The sound made when the player is stunned.

Special & Powerup (48)

  •  

Treasure Pickup

The sound made when treasure is picked up.

Coins (24)

  •  

Willpower Pickup

The sound made when a willpower potion is picked up

Special & Powerup (41)

  •  

Exit Portal Pickup

The sound made when a exit portal key is picked up

Coins (4)

  •  

Key Pickup

The sound made when a key is picked up.

Item Purchase (5)

  •  

Chest Unlocked

The sound made when a chest is unlocked.

Special & Powerup (32)

  •  

Chest Locked

The sound made when a chest can’t be unlocked

Item Lock (1)

  •  

Chest Lock Picking 1

The sound made when a chest is being lock picked

Switch (1)

  •  

Chest Lock Picking 2

The sound made when a chest is being lock picked

Switch (2)

  •  

Chest Lock Picking 3

The sound made when a chest is being lock picked

Switch (4)

  •  

Portal Entry Jingle

The sound made when the portal activates.

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Portal Exit Jingle

The sound made when the exit portal activates.

Intro (2)

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Prisoner Freed Jingle

The sound made when a prisoner is freed

Special & Powerup (2)

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Encounter UI - Solving Puzzle

The sound made when a puzzle is solved.

  •  

Prisoner -Deactivating Crystal lock

The sound of when a crystal is successfully deactivated.

Coins (4)

  •  

Prisoner Freeing
Sound Effect

The sound made while the VFX is playing for the prisoner being freed.

  •  

Cultist Rescued

The sound used when a cultist fly's up after being rescued.

Special & Powerup (7)

  •  

Cultist taking Damage

The sound used when a cultist is taking damage

Fantastic Click (3)

  •  

Golem Dying

The sound of the golem breaking apart.

Ice (2)

  •  

Golem taking damage

The sound of the golem taking damage

Nature spell 10Shield Metal 1_1

  •  

Slime Enemy taking damage

The sound that plays when a slime is damaged

Pop (3)

  •  

Slime Merging sound effect

The sound that plays when a slime monster merges

Special Pop (3)

  •  

Slime dying sound effect

The sound that plays when a slime monster dies

Sci-Fi Click Back

  •  

Slime Trapping Player

The sound made when the slime traps a player

Special and Powerup (19)

  •  

Lore Found

The sound of lore being found UI

Coins (22)

  •  

Lore Reading

The sound of lore UI appearing and pages turning

Book Page (3)

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VFX Visual Change - Positive

The Sound that plays on a positive VFX transition

Healing 7

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VFX Visual Change - Negative

The Sound that plays on a negative VFX transition

Negative Effect 06

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VFX Visual Change - Exit Portal Transition

The Sound that plays when the player leaves the dungeon

Positive Effect 3

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...

Name

Description

Provisional Asset Name

Provisional In-Game?

Finalized Asset Name

Standard Button Press

The sound made when a standard button is pressed.

Click (2)

  •  

Start Level Press

The sound made when the button to start a level is pressed.

Click (5)

  •  

Puzzle UI Tap Progress

A sound effect played when the player is interacting with a puzzle UI.

Click (2)

  •  

Puzzle UI Hold Progress

A sound effect played when the hold button is used with a puzzle UI

Count Prize (Long)

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Puzzle UI Solved

A sound effect played when the puzzle UI is solved.

Coins (22)

  •  

Struggle Minigame Sound Effect

The sound played as the player is struggling from bondage.

Quick Transitions (2)

  •  

Generic UI Unlock Sound

The sound plays when the generic UI Unlock animation plays

Special and powerup (32)

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