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Name

Description

Provisional Asset Name

Provisional In-Game?

Finalized Asset Name

Player Attack Successful1

The sound made when the player successfully lands an attack

Cast 09

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Player Attack 2

The sound made when the player successfully lands an attack

Cast 10

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Player Attack 3

The sound made when the player successfully lands an attack

Cast 11

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Player Attack
Unsuccessful

The sound made when the player is unsuccessful in attacking

quick transition (1)

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Enemy Attack Successful

The sound made when the player is hit by an enemy attack that doesn’t stun.

Future Sounds (10)

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Stunned - Enemy Hit

The sound made when the player is stunned.

Special & Powerup (48)

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Stunned - Player out of stamina

The sound made when the player runs out of stamina

Buzz Error (1)

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Treasure Pickup

The sound made when treasure is picked up.

Coins (24)

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Willpower Pickup

The sound made when a willpower potion is picked up

Special & Powerup (41)

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Exit Portal Pickup

The sound made when a exit portal key is picked up

Coins (4)

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Key Pickup

The sound made when a key is picked up.

Item Purchase (5)

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Chest Unlocked

The sound made when a chest is unlocked.

Special & Powerup (32)

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Chest Locked

The sound made when a chest can’t be unlocked - Did a offbeat pick

Item Lock (1)

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Prisoner Wall Lock Picking Wrong

Chest Progression

A sound effect when the chest is being picked

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Portal Entry Jingle

The sound made when the portal activates.The sound made when a wall prisoner got a wrong pick / offbeat pick

futuristic device glitch (5)

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Chest Lock Picking 1

The sound made when a chest is being lock picked

Switch (1)

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Chest Lock Picking 2

The sound made when a chest is being lock picked

Switch (2)

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Chest Lock Picking 3

The sound made when a chest is being lock picked

Switch (4)

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Chest Mimic Revealed

The sound made when a chest is revealed to be a mimic

Negative Effect 10

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Portal Exit Activated Jingle

The sound made when the exit portal activates.

Intro Special & Powerup (23)

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Prisoner All - Freed Jingle

The sound made when a prisoner is freed

Special & Powerup (2)

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Magic Transition VFX sound effect

The sound made when a transition sound effect is usedPrisoner Pillar -Deactivating Crystal lock

The sound of when a crystal is successfully deactivated.

Coins (4)

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Prisoner Pillar - Shield Effect

The Sound of when a pillar prisoner’s shield is hit.

Negative Effect 05

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Prisoner All - Freeing VFX
Sound Effect

The sound made while the VFX is playing for the prisoner being freed.

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Cultist Rescued

The sound used when a cultist fly's up after being rescued.

Special & Powerup (7)

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Cultist taking Damage

The sound used when a cultist is taking damage

Fantastic Click (3)

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Golem Dying

The sound of the golem breaking apart.

Ice (2)

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Golem taking damage

The sound of the golem taking damage

Shield Metal 1_1

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Slime Enemy taking damage

The sound that plays when a slime is damaged

Pop (3)

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Slime Merging sound effect

The sound that plays when a slime monster merges

Special Pop (3)

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Slime dying sound effect

The sound that plays when a slime monster dies

Sci-Fi Click Back

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Slime Trapping Player

The sound made when the slime traps a player

Special and Powerup (19)

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Lore Found

The sound of lore being found UI

Coins (22)

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Lore Reading

The sound of lore UI appearing and pages turning

Book Page (3)

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Lore Exit Screen

The sound of closing the lore screen

Writing (2)

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VFX Visual Change - Positive

The Sound that plays on a positive VFX transition

Healing 7

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VFX Visual Change - Negative

The Sound that plays on a negative VFX transition

Negative Effect 06

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VFX Visual Change - Exit Portal Transition

The Sound that plays when the player leaves the dungeon

Positive Effect 3

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Use Teleporter Key - Charging

The sound that plays when the teleporter key is used

General Cast Loop 1

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Use Teleporter Key - Used

The sound that plays when the teleporter key is used

Healing 8

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Ambient Chains

The sounds of chains moving in machines

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Loot Canister Unlock

The sound made when look canisters unlock.

Ice (1)

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Tentacle Trap - Encounter Started

The sound made when the player trips a tentacle trap

Negative Effect (9)

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Tentacle Trap - Encounter Finished

The sound made when the player completes the tentacle trap encounter.

Special & Powerup (12)

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Menus and UI:

Sound effects that are present and used in Menus and Pop-up UIs

Name

Description

Provisional Asset Name

Provisional In-Game?

Finalized Asset Name

Standard Button Press

The sound made when a standard button is pressed.

Click (27)

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Start Level Press

The sound made when the button to start a level is pressed.

Click (5)

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Puzzle Beat UI Progress 1

The sound played when a player progresses on the beat UI

Coins (14)

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Puzzle Beat UI Progress 2

The sound played when a player progresses on the beat UI

Coins (14) 1.15x Pitch

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Puzzle Beat UI Progress 2

The sound played when a player progresses on the beat UI

Coins (14) 1.3x Pitch

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Puzzle UI Tap Progress

A sound effect played when the player is interacting with a puzzle UI.

Click (2)

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Puzzle UI Hold Progress

A sound effect played when the hold button is used with a puzzle UI

Count Prize (Long)

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Puzzle UI Solved

A sound effect played when the puzzle UI is solved.

Coins (22)

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Struggle Minigame Sound Effect

The sound played as the player is struggling from bondage.

Quick Transitions (2)

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Generic UI Unlock Sound

The sound plays when the generic UI Unlock animation plays

Special and powerup (32)

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