First Playable Asset List
This list contains all the dungeon environment assets that will be needed for the first playable to be released.
Important Notes:
All assets are to be exported at 256 pixels per dungeon tile.
State of Completion Meanings:
NEEDS CONCEPTING = The artist (Or Caroo) needs to present ideas for what the asset looks like.
NEEDS POLISH = The general idea is acceptable. Now it needs to be produced to full rendering and exported. Or something happened to the asset when put in-game that needs addressing.
NEEDS REDESIGN = What was created didn’t hit the mark when used in-game.
COMPLETED = The art asset is completed and looks great in-game.
Floor Assets
Asset Name | Image | Description | No of dungeon tiles | Pixel Export Dimensions | State of Completion |
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Floor_Alter_Enter | The portal that the player characters enters the dungeon from. | 3x3 | 768 x 768 | NEEDS CONCEPTING | |
Floor_Alter_Exit | The portal that the player character exits the dungeon floor from. | 3x3 | 768 x 768 | NEEDS CONCEPTING | |
Floor_Tile_01 | A standard floor tile with nothing on it. | 1x1 | 256 x 256 | NEEDS POLISH | |
Floor_Tile_02 | A standard floor tile with nothing on it. | 1x1 | 256 x 256 | NEEDS POLISH | |
Floor_Decal_01 | Decoration for the floor. | 3x3 | 768 x 768 | NEEDS POLISH | |
Floor_Decal_02 | Decoration for the floor | 3x3 | 768 x 768 | NEEDS POLISH | |
Floor_Tile_Overlay_01 | A subtle floor-based stonework texture that is placed over blank floor tiles to give the impression of a more organic-looking environment. | 1x1 | 256x256 | NEEDS REDESIGN | |
Floor_Tile_Overlay_02 | A subtle floor-based stonework texture that is placed over blank floor tiles to give the impression of a more organic-looking environment. | 1x1 | 256x256 | NEEDS REDESIGN | |
Floor_Tile_Overlay_03 | A subtle floor-based stonework texture that is placed over blank floor tiles to give the impression of a more organic-looking environment. | 1x1 | 256x256 | NEEDS REDESIGN | |
Floor_Tile_Overlay_04 | A subtle floor-based stonework texture that is placed over blank floor tiles to give the impression of a more organic-looking environment. | 1x1 | 256x256 | NEEDS REDESIGN | |
Floor_Tile_Overlay_05 | A subtle floor-based stonework texture that is placed over blank floor tiles to give the impression of a more organic-looking environment. | 1x1 | 256x256 | NEEDS REDESIGN |
Wall Assets
Asset Name | Image | Description | No of dungeon tiles | Pixel Export Dimensions | State of Completion |
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Wall_L01 | Corner Wall Asset | 1 |
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Furniture
Asset Name | Image | Description | No of dungeon tiles | Pixel Export Dimensions | State of Completion |
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Furniture_Grill_01 | A grill that connects the wall to the floor. | 1x1 | 256 x 256 | NEEDS REDESIGN | |
Furniture_Grill_02 | An alternative grill that connects the wall to the floor | 1x1 | 256 x 256 | NEEDS REDESIGN | |
Furniture_Pillar_01 | A pillar that can be placed in the dungeon | 1x3 | 256 x 768 | NEEDS CONCEPTING | |
Furniture_Pillar_02 | An alternative pillar that can be placed in the dungeon | 1x3 | 256 x 768 | NEEDS CONCEPTING | |