What are Dungeon Puzzles?
They represent key interactions with other characters and objects found within the dungeon.
Puzzle Categories
Prisoner Freeing Puzzles
Puzzles themed around removing layers of bondage and disarming devices that are teasing and molesting the prisoner.
Multiple sequences to complete. Each puzzle completed is a piece of bondage removed.
Once all bondage has been removed the prisoner is freed.
A freed prisoner is teleported out of the dungeon after being freed. They’ll welcome the player back in town.
Enemy Engagement Puzzles
Puzzles themed around taking turns against an enemy character.
A player turn involves them trying to solve a puzzle. If successful that’s an attack on the enemy that binds them up.
An enemy turn involves them making an attack and draining the players stamina.
The engagement ends when either:
The players stamina has reached zero.
The enemy has been fully bound and defeated.
If the enemy is defeated, it’s removed from the dungeon floor and the player gets rewards.
Trap Disarming Puzzles
Puzzles themed around disarming a mechanical device with a set number of turns/steps.
If the puzzle is completed within a set number of turns then the trap is disarmed and the encounter ends.
If the puzzle isn’t completed within a set number of turns/steps then the trap activates and drains stamina from the player.
The engagement ends when the trap is either disarmed or activates.
Locked Chest Opening Puzzles
Puzzles themed around disarming a mechanical device.
If the puzzle is completed within a set number of turns then the chest is opened.
If the puzzle isn’t completed within a set number of turns/steps then more stamina is used to replenish additional steps.
The engagement ends when either the chest is opened or the player leaves the chest still locked.