The Town represents the “Resting” period of the core game loop.
What objects are present in the Camp?
The Tower Portal
Where the player character appears from.
Entering it takes the Bindmancer back to the Dungeon Select Screen.
Item Shop
Gear Outfitter
The bondage gear shop is run by a mysterious owner who may or may not have the Bindmancer’s best intentions in mind. The better gear makes her more powerful, but at what cost?
Research Outpost
The Inn (Where freed heroes go.)
The outside environment.
What actions can be done in the Camp?
Purchase consumable items for the dungeon at the Item Shop
Health Vials
Platinum Keys (Allows opening Platinum Doors)
Escape Beacon (Allows escape from the tower at any time)
Level up the Bindmancer in the Camp via the Gear Shop.
Replaces leveling-up in the dungeon via a UI.
Better context.
Talk about lore at the research outpost.
View the gallery
Talk to characters for story and lore (And view the Gallery)
Return lore to the researcher.
Upgrade Various Buildings
Consumable Shop
The library (Lore)
The Gear Shop
What buildings are upgraded in the Camp?
Tower Portal (Dungeon Enterence)
Upgrade Level | What’s Available + Upgrades |
---|---|
No Upgrade | Enter into Floors 1-7 |
Level 2 | Enter into floors 7-13 |
Level 3 | Enter into floors 14-19 |
Level 4 | Enter into floors 20-25 |
Level 5 | Enter into floors 26-30 |
Item Shop (Consumable Items)
Upgrade Level | What’s Available + Upgrades |
---|---|
No Upgrade |
|
Level 2 |
|
Level 3 |
|
Research Outpost (Lore)
Upgrade Level | What’s Available + Upgrades |
---|---|
No Upgrade |
|
Level 2 |
|
Level 3 |
|
The Gear Outfitter (Level up Character)
Upgrade Level | What’s Available + Upgrades |
---|---|
No Upgrade |
|
Level 2 |
|
Level 3 |
|
The Inn (Where freed heroes go)
Upgrade Level | What’s Available + Upgrades |
---|---|
No Upgrade |
|
Warrior Room | |