Resources are used in this game as a means to:
Give the player currencies to collect and spend.
Give compelling obstacles to progression that eventually forces the player to return to town from the dungeon.
Management Resources:
These are resources that are used in dungeon delving that’s not a currency. They can be used and replenished through gameplay.
Stamina
This resource is effectively the player characters health in the dungeon.
It’s exclusive to the dungeon and isn’t used while in town.
It represents the players ability to do actions and take damage in the dungeon.
Once it reaches zero the character faints and they must leave the dungeon with a penalty reduction to their currencies on hand.
Stamina is used through:
Opening treasure chests
Using an attack at an enemy
Taking damage from enemies
Engaging a Prisoner to free them
Engaging a trap to disarm it
Setting off a trap
Stamina isn’t used through:
Moving around the dungeon
Encountering an enemy
Picking up “Loose Treasure”
Picking up resources
Changing Skills / Armor / Weapons
Picking up the exit key
Using the dungeon exit