Boss Battle 1 : Freeing the Dog Paladin
Keywords: Tentacles, Compliments, Teasing,
Step by Step Structure:
Level Opening
Player Moves into Arena
Player loses control and Camera moves by itself to the boss.
Door Closes Behind them. The Boss Entity blocks forward progress.
Camera is fixed to the arena for the duration of the boss battle.
Battle starts.
Battle finishes. Boss battle defeat animation plays. Trapped prisoner remains.
Player gets control and Camera back. Player approaches prisoner.
A Freeing the prisoner minigame plays.
Prisoner is freed and returned to village.
Player proceed to leave the floor.
In Level Objects:
Sealing Door
Animator = Closed, opening, open.
Enemy Boss Object
Animator = Intro Animation, Idle, Attacking, Taking Damage, Defeated
Enemy Attack Objects
Animator = Hiding, Exposed, Attacking, Taking Damage, Defeated
Boss Battle Combat: